Showing posts with label Kenji Ito. Show all posts
Showing posts with label Kenji Ito. Show all posts

Thursday, June 22, 2017

Oceanhorn on Nintendo Switch - OUT NOW!


Today, Oceanhorn is being released on Nintendo Switch!



Nintendo Switch is an amazing video game console and when I first got my hands on it, I immediately fell in love with it. The ability to go from portable mode to TV works flawlessly, and it all comes down to the genius design of the console. Nintendo has nailed the screen size of the device, to diminish the disparity between the modes – making sure the same game works perfectly on both modes. We investigated a lot of this when we ported a portable game (iPhone, iPad) to the big screen for PC and consoles and it is not as simple as it sounds. People have different expectations when it comes to big screen titles.

Oceanhorn on Switch is probably the most definite version of the game. The game is based on the remastered PC version of Oceanhorn and you can play it in both portable and TV mode. The game runs beautifully 60 fps / 1080p in docked mode and equally impressively 60 fps / 720p in portable mode. The game includes an amazing soundtrack from the industry legends Nobuo Uematsu and Kenji Ito, and our own brilliant composer Kalle Ylitalo. Voice talents range from Ray Chase (Final Fantasy XV, Noctis) and Kevan Brighting (Stanley Parable, Narrator) to Fryda Wolf (Mass Effect Andromeda, Sara Ryder). We could not be more excited to give Nintendo fans a chance to enter the world of Oceanhorn.

Oceanhorn on Switch is probably the most definite version of the game.

From the personal perspective of a small indie developer, this moment feels historical. Like many others, I grew up with Nintendo consoles and games, and this Kyoto-based company will always have a special place in my heart. Nintendo has played a crucial part in the history of video games ever since the dawn of home consoles, and they keep setting the standard for video game entertainment from one decade to another.

From this love and admiration, comes my driving force to cherish the experiences I had in my childhood. I got into making video games, because of the ever-inspiring experiences such as Final Fantasy, Chrono Trigger, Secret of Mana, and Zelda.

Oceanhorn is a game for the Nintendo fans, because it was made by a bunch of them. We are well aware that it is a smaller title and a different title from many of the console experiences that inspired it – but I truly believe that we were able to capture some of the essence of the classics in this game, as well as establish Oceanhorn as a franchise of its own.

Have a great adventure, Switch owners!

Heikki Repo
The creator of Oceanhorn

Thursday, September 8, 2016

Oceanhorn on PS4, Xbox One – Out Now!

Oceanhorn has fantastic voice actors!

Oceanhorn: Monster of Uncharted Seas is out now on PS4 and Xbox One. Do not miss this opportunity to play the entry to the Oceanhorn franchise on your favorite console! Get your copy from Playstation Store and Microsoft Marketplace ($14.99 / €14.95).

We hope that these new platforms will bring Oceanhorn many new fans. Initial responses to the game have been very positive all around! People appreciate the smooth gameplay and nice visuals, but also the bug free port (FDG Entertainment, Engine Software) and Oceanhorn's great soundtrack (Nobuo Uematsu, Kenji Ito, Kalle Ylitalo).

On top of that, I want to present you the fantastic voice cast of Oceanhorn: Monster of Uncharted Seas!

Starring...
Ray Chase as Father. Ray has worked with us since Death Rally (2011) and his latest performance can be heard later this year in Final Fantasy 15 as the main character Noctis!

Co-starring...
Kevan Brighting as Hermit. Kevan is a remarkable and colorful voice actor of Stanley Parable fame.

And last but definitely not least...
Fryda Wolf as Princess Fin and Neeti. Fryda has done a lot of video game voice overs from Fallout 4 to Street Fighter V and Lightning Returns: Final Fantasy XIII.

As the console versions are now out, the development team wants to thank everyone involved in Oceanhorn's story. Thank you for taking this amazing journey with us. We're looking forward to working with you all again in the future!

Knights of the Lost Realm awaits.

Tuesday, April 5, 2016

Oceanhorn comes to PS4 and Xbox One!

Soon, console gamers around the world get to start their adventures in Arcadia as Oceanhorn is coming to PS4 and Xbox One!

The console version is based on the remastered PC version and porting is handled by extremely talented Engine Software (Terraria, Mighty No.9) and FDG Entertainment. The console version of the game actually runs on PC's Ultra settings, targeting Full HD and 60 frames per second. That is a true testament to the involved team's skills!

The game features the outstanding soundtrack from Final Fantasy composer Nobuo Uematsu and Seiken Densetsu composer Kenji Ito, without forgetting our own Kalle Ylitalo ofcourse.


The port is handled by the talented Engine Software and FDG Entertainment

If you're more familiar with Oceanhorn's mobile version, here is a citation of the remastered version's features:
Oceanhorn's PC version is a completely remastered version of the game, a huge graphical and technical overhaul, that makes the game more suitable for bigger screens and more powerful hardware.
The game has been redesigned for physical controls and it plays great on your gamepad!

All of the game's graphical assets have been tweaked for the powerful platform. We added four times more polygons, sharper textures, normal maps, detail objects and new lighting effects such as dynamic ambient occlusion, soft shadows and realtime reflections to make Oceanhorn look stunning when played in Full HD resolution

We have also read every review and feedback out there to improve the original game all around. We have remastered puzzles and taken care of spots that felt confusing or unfair for the players.


There are some new items in the shop that will hit the nail with people's demands. Second Chance Potion might be expensive, but you will be lucky to have it in a boss fight and Mana Refill Potion will be a priceless possession in Frozen Palace. What could be the function of the Ancient Arcadian Radar, though?

Oceanhorn console version will be released this summer on Playstation Store and Xbox Games Store. We will make sure to tell you more closer to the release date!

Friday, November 14, 2014

Oceanhorn Anniversary Update and Competition!

Can you believe it, Oceanhorn was released a year ago! Oh how the time flies, when you're having a good time - and what a time it has been!

We have so far released five updates for Oceanhorn, each of them polishing the game, expanding features or even adding hefty amount of gameplay hours in a form of "Island of Whispers" adventure, but wait - there is more to come!


Tikarel in the morning


Oceanhorn 2.5 Update 11th of December


Apple has released a new set of amazing devices and we want to keep Oceanhorn up to date. We have worked hard this autumn to make sure Oceanhorn meets the expectations of those who have the new devices. New iPhone 6, 6+ and iPad Air 2 owners are able to enjoy Oceanhorn with 4x more polygons, new lightning effects (normal maps, ambient occlusion), tweaked character art and tweaked 60 fps performance!


Bow - The sacred weapon of Owrus


Oceanhorn 1st Anniversary Competition


To celebrate Oceanhorn's 1st anniversary, we are going to set up a competition! The competition starts 11th of December and will last until the end of the year. Details of the competition including rules and the prize will be revealed when the update is released!

We have enjoyed following your reviews, opinions and walkthroughs of Oceanhorn. Thank you for sharing your Oceanhorn experiences in forums and in reviews. We have been able to improve the game all around and provide better adventure for everyone! We are happy that our love towards the game shines through in your experiences.


Have you found this secret graveyard already?

There is so much more we would like to tell you, but it is not the right time just yet. Stay tuned for more Oceanhorn news in the future!

Thursday, July 24, 2014

Game of the Year Edition is coming out!

Hard work is behind us and Game of the Year Edition of our game is launching soon as a free update!

Enjoy up to 4 hours of additional gameplay as you explore the all-new Island of Whispers and master a hooking new feature - fishing! In addition Game of the Year Edition will have new music tracks from the original sound team, dynamic weather changes, Finnish localization and tons of other small changes - like improved animations, effects and art assets.



Thank you for taking this amazing journey with us during the development of Oceanhorn. This trailer is about "Your voice" and this update is about our gratitude towards you, Oceanhorn fans. Arcadia is ready for your return, once again.

Tuesday, May 27, 2014

I see something BIG coming!

Can you spot what is new in this update?


Carefully now, don't let it get away! We have been developing this update for a while now! It is something that could be considered as a DLC on console games, but as a token of gratitude for you, loyal Oceanhorn players, we will continue our No-IAP policy and release our DLC and content pack free of charge!

This update is 90% done and we will begin testing soon. We will tell you more about it later, but in the meanwhile this screenshot will help you reel in what this update is about! :)

Is it raining in here? It was clear just a minute ago.

Saturday, November 16, 2013

Top Charts Around the world and Launch Trailer!



Thank you so much Oceanhorn players around the world!

We have topped the App Store charts around the world! We got featured everywhere and all around launch has been amazing. We got stunning reviews from you guys and all the players and it just warms our hearts. Our hard work was welcomed with open arms and open hearts and all those hours in the midnight and late morning paid out.

Thank you! Why don't you enjoy our launch trailer! It also has a special message from Nobuo Uematsu for all of you! :)

Have a great adventure in Arcadia everyone! If you haven't yet picked up the game, here is the link where you can buy it! https://itunes.apple.com/app/id708196645?mt=8

Tuesday, November 12, 2013

Oceanhorn will be released on November 14th!

People of Tikarel need your help!

Finally! It's the long-awaited launch week of Oceanhorn: Monster of Uncharted Seas. Apple has approved our GM version of the game and everything is ready! On Thursday, November 14th, it is your turn to join the adventure. We really hope that you will like playing the game as much as we have liked making it.

It has been an incredible ride from the first 2D prototype of 2010 and the first secret gameplay video in 2011 to FDG Entertainment joining the team in the late 2012 and Nobuo Uematsu and Kenji Ito joining the project in 2013. Especially the last couple of months have been really intense. We have literally worked around the clock fixing, tweaking, and polishing to provide you with the best possible gaming experience.

We are very happy with the result. But don't believe the hype. In about 48 hours you can download it to your iPhone/iPod/iPad and judge for yourself!

Meanwhile, please enjoy these untouched screenshots!

Do you have the steady hand for the Pumpkin Seed Gun?

Unleash the power of whirl attack!

Turmos the Evil Overgrowth

Thursday, October 17, 2013

Working around the clock!

And it's hard to hold a candle - in the cold...
Hi everyone! We are hard at work here, going towards the release of the game. Here is a little something for the most impatient of you! ;)

Monday, July 15, 2013

Nobuo Uematsu and Kenji Ito join Oceanhorn!


It is hard to believe this is true. Someone pinch me! The best video game composer in the world, John Williams of video games, Final Fantasy composer Nobuo Uematsu and amazing Kenji Ito, Mana and Saga series composer are composing music for Oceanhorn.

They are legendary!


Like for so many other game designers out there, music is ultimate source of inspiration for me and there is no bigger inspiration than Nobuo Uematsu. His music is so much more than audio background for Final Fantasy games, it is a window to a place where stories and adventures reside.

Kenji Ito, like Uematsu, is a master of melodies. His emotional tunes are one of the best in video games and his boss themes are famous among JRPG fans. His music for Gameboy game Seiken Densetsu (first Mana game) is closest to my heart.

What this means for Oceanhorn. The power behind Uematsu’s and Ito’s compositions is incredible. Their songs will open us new ways to reach players' hearts. It is mind blowing that a small developer team like us gets a chance to work with such legends. Together with the best video game composers in the world, we will make Oceanhorn a journey you won't forget.

Their contribution will make us work harder
. We thank our pals at FDG for making a dream come true!

Sailing with living legends


PS. Here is a link to Uematsus bands Earthbound Papas new album:
https://itunes.apple.com/us/artist/earthbound-papas/id430804676