Showing posts with label Kalle Ylitalo. Show all posts
Showing posts with label Kalle Ylitalo. Show all posts

Monday, August 22, 2016

Oceanhorn 2 in development!




I can’t believe it has been five years since we announced the development of the first Oceanhorn game on this blog. Now the time has come for another major announcement.

We are proud and excited to reveal the next installment of the Oceanhorn franchise, Oceanhorn 2: Knights of the Lost Realm. Here’s how it looks!

Oceanhorn 2 has been in development for little over a year

The boy has grown up? That’s right! But he is a different boy altogether! Oceanhorn 2: Knights of the Lost Realm is set in another time period on the Oceanhorn timeline. The game has a new Hero, a boy who has been trained to become a Knight of Arcadia.

Oceanhorn 2 will be built upon the same elements that were the heart and soul of the first Oceanhorn game: exploring a colorful world, a deep backstory with secrets and twists, amazing music, and most importantly – classic Action RPG gameplay with items, puzzles, battles, and badass bosses!

The Caster is a magical weapon that only Knights carry

The game is played from a third person camera angle that will take players right into the heat of action and allows them to explore even the smallest details of Arcadia. Our battle system consists of sword fighting, utilizing powerful spells and finding creative ways to use various items that Hero discovers on his travels.

One of the key items in the game is the Caster, a gun that shoots magical projectiles! It will have many uses on the player’s adventure, from puzzle solving to luring enemies and casting directed spells.

The game will feature a traversable world map

Oceanhorn 2 will also feature a traversable and vast world map that consists of fields, forests, mountains, and water. It works as a hub between levels, dungeons and towns, much like in many of the classic JRPGs.

"For us, Oceanhorn 2 is the fulfillment of a JRPG dream."

Oceanhorn 2 is an opportunity to create something new from the strong background that we established with our previous game. In Oceanhorn 2, we want to emphasize the elements that people loved and create something new and brave on that foundation.

The world of Oceanhorn has grown and so has our team. The core team working on Oceanhorn 2 is now a team of five!

Heikki Repo, Creator and Lead Artist
Jukka Viljamaa, Lead Programmer
Antti Viljamaa, Lead Programmer
Kalle Hämäläinen, Graphics Programmer
Miko Kiuru, Game Artist

Also, Kalle Ylitalo will return to compose soundtrack for Oceanhorn 2 and the famed sound designer and foley artist Tapio Liukkonen will be in charge of the audio experience.

For us, Oceanhorn 2 is the fulfillment of a JRPG dream. It is a dream of running down green fields with the warmth of the sun on your face. It is a dream of learning the secrets of ancient ruins despite the danger. It is also a dream of finding yourself looking at beautiful mountains on the horizon and imagining what’s beyond them. It will be an amazing journey ahead of us and we hope that you will join us on that journey!

In the upcoming months, we will have many things to show to you and many secrets to unveil regarding Oceanhorn 2: Knights of the Lost Realm. This is a dream project for us, but even more importantly, we are making this game for you to enjoy and experience. So, please feel free to share your thoughts and ideas on Twitter and Facebook!

And make sure to check out Oceanhorn: Monster of Uncharted Seas on PS4 and Xbox One this fall!

Tuesday, April 5, 2016

Oceanhorn comes to PS4 and Xbox One!

Soon, console gamers around the world get to start their adventures in Arcadia as Oceanhorn is coming to PS4 and Xbox One!

The console version is based on the remastered PC version and porting is handled by extremely talented Engine Software (Terraria, Mighty No.9) and FDG Entertainment. The console version of the game actually runs on PC's Ultra settings, targeting Full HD and 60 frames per second. That is a true testament to the involved team's skills!

The game features the outstanding soundtrack from Final Fantasy composer Nobuo Uematsu and Seiken Densetsu composer Kenji Ito, without forgetting our own Kalle Ylitalo ofcourse.


The port is handled by the talented Engine Software and FDG Entertainment

If you're more familiar with Oceanhorn's mobile version, here is a citation of the remastered version's features:
Oceanhorn's PC version is a completely remastered version of the game, a huge graphical and technical overhaul, that makes the game more suitable for bigger screens and more powerful hardware.
The game has been redesigned for physical controls and it plays great on your gamepad!

All of the game's graphical assets have been tweaked for the powerful platform. We added four times more polygons, sharper textures, normal maps, detail objects and new lighting effects such as dynamic ambient occlusion, soft shadows and realtime reflections to make Oceanhorn look stunning when played in Full HD resolution

We have also read every review and feedback out there to improve the original game all around. We have remastered puzzles and taken care of spots that felt confusing or unfair for the players.


There are some new items in the shop that will hit the nail with people's demands. Second Chance Potion might be expensive, but you will be lucky to have it in a boss fight and Mana Refill Potion will be a priceless possession in Frozen Palace. What could be the function of the Ancient Arcadian Radar, though?

Oceanhorn console version will be released this summer on Playstation Store and Xbox Games Store. We will make sure to tell you more closer to the release date!

Friday, November 14, 2014

Oceanhorn Anniversary Update and Competition!

Can you believe it, Oceanhorn was released a year ago! Oh how the time flies, when you're having a good time - and what a time it has been!

We have so far released five updates for Oceanhorn, each of them polishing the game, expanding features or even adding hefty amount of gameplay hours in a form of "Island of Whispers" adventure, but wait - there is more to come!


Tikarel in the morning


Oceanhorn 2.5 Update 11th of December


Apple has released a new set of amazing devices and we want to keep Oceanhorn up to date. We have worked hard this autumn to make sure Oceanhorn meets the expectations of those who have the new devices. New iPhone 6, 6+ and iPad Air 2 owners are able to enjoy Oceanhorn with 4x more polygons, new lightning effects (normal maps, ambient occlusion), tweaked character art and tweaked 60 fps performance!


Bow - The sacred weapon of Owrus


Oceanhorn 1st Anniversary Competition


To celebrate Oceanhorn's 1st anniversary, we are going to set up a competition! The competition starts 11th of December and will last until the end of the year. Details of the competition including rules and the prize will be revealed when the update is released!

We have enjoyed following your reviews, opinions and walkthroughs of Oceanhorn. Thank you for sharing your Oceanhorn experiences in forums and in reviews. We have been able to improve the game all around and provide better adventure for everyone! We are happy that our love towards the game shines through in your experiences.


Have you found this secret graveyard already?

There is so much more we would like to tell you, but it is not the right time just yet. Stay tuned for more Oceanhorn news in the future!

Thursday, July 24, 2014

Game of the Year Edition is coming out!

Hard work is behind us and Game of the Year Edition of our game is launching soon as a free update!

Enjoy up to 4 hours of additional gameplay as you explore the all-new Island of Whispers and master a hooking new feature - fishing! In addition Game of the Year Edition will have new music tracks from the original sound team, dynamic weather changes, Finnish localization and tons of other small changes - like improved animations, effects and art assets.



Thank you for taking this amazing journey with us during the development of Oceanhorn. This trailer is about "Your voice" and this update is about our gratitude towards you, Oceanhorn fans. Arcadia is ready for your return, once again.