Showing posts with label FDG Entertainment. Show all posts
Showing posts with label FDG Entertainment. Show all posts

Monday, May 15, 2017

You spoke, we listened! Oceanhorn coming to PS Vita on May 17th



In September 2016 we released Oceanhorn on PS4 and Xbox One, our very first console game. Since its release we received so much love and overwhelmingly positive feedback from console gaming community. Thank you so much!

Oceanhorn  is our love letter to action adventures from past generations and combines the action and puzzle elements from Zelda games with the emotional journey of the Final Fantasy and Mana series.

Oceanhorn on PSVita in action

Wow these colours pop on the PS Vita screen!

Soon after launch we received many requests from players who’d love a portable PS Vita version of this game so we decided to do a Twitter Poll about it. What followed was an incredible Tsunami of likes and retweets – it blew us away! We are very happy to announce that Oceanhorn – Monster of Uncharted Seas will arrive on PS Vita on May 17th, 2017.


Taking full advantage of PS Vita


We’ve been working hard to deliver the same gameplay experience that you’ve loved on consoles, so we put many hours into optimizing our code. We’re very happy to confirm that the whole game runs beautifully on the PS Vita delivering smooth performance all the way through the entire game.

It’s just amazing to see the game coming to life on the colourful PS Vita display. Everything looks so expressive, adding an extra punch to the huge variety of islands like rainy forests or scorching desserts. Explore all of them on the go!

The game will take you from the deepest dungeons to the highest skies


Beautiful Game for a beautiful Handheld System


We didn’t stop with just porting it, we also added features to take advantage of the Vita in unique ways. You decide if you want to use them or play in a traditional way. First of all we enabled Touch Screen for casting spells and to navigate the menus. This is a very comfortable and direct way of choosing targets or menu options.  Furthermore we enabled PlayStation TV so you can play on the big screen.

Oh and in case you’re wondering: The game features its own set of trophies, so all trophy hunters rejoice, another Platinum Trophy to hunt for. Altogether we aimed to deliver a must have for every PS Vita library and it’s our way of saying thanks for your support. Cheers!

Korbinian Mossandl// Producer, FDG Entertainment



Friday, June 17, 2016

Oceanhorn is coming to Android - Steam Mac version Out Now!

Oceanhorn – Classic Adventure Game for you favorite platform




Android has been one of the most requested platforms from us and we are happy to announce that Oceanhorn's world domination continues and Oceanhorn is coming to Android! Same team that works on console versions are behind the quality Android port. We'll get back to you with a release date later on!

In other news, we have just released an update for Steam version. It will add a support for Steam Controller and Steam link, but most importantly you can now play Steam version on your Mac! Save games in Steam are cross platform compatible.

So, in 2016 you will be able to play Oceanhorn not just on iOS, Apple TV or PC – but on Mac, PS4, Xbox One and even on your Android devices and Android TV!

Oceanhorn is the classic adventure game for your favorite gaming platform!



I am eager to tell you all what we have been working on for the past year – but it will have to wait just a little bit longer. ^_^

Thursday, May 19, 2016

Oceanhorn for Mac Appstore - Out Now!

Oceanhorn looks great on Mac, especially with Ultra settings!

We are proud to announce that today we released a remastered version of Oceanhorn: Monster of Uncharted Seas for Mac Appstore, together with our buddies at FDG Entertainment! Just like in iOS version, the soundtrack is composed by Nobuo Uematsu and Kenji Ito. We did the port for OSX ourselves to make sure everything will be perfect when Mac gamers set on their journey in Arcadia!

Here's the link to the Appstore:
https://itunes.apple.com/fi/app/oceanhorn/id1044375067?mt=12

So if you're a Mac gamer and haven't yet played remastered version of Oceanhorn yet – now's your chance.

Happy adventures!

Tuesday, April 5, 2016

Oceanhorn comes to PS4 and Xbox One!

Soon, console gamers around the world get to start their adventures in Arcadia as Oceanhorn is coming to PS4 and Xbox One!

The console version is based on the remastered PC version and porting is handled by extremely talented Engine Software (Terraria, Mighty No.9) and FDG Entertainment. The console version of the game actually runs on PC's Ultra settings, targeting Full HD and 60 frames per second. That is a true testament to the involved team's skills!

The game features the outstanding soundtrack from Final Fantasy composer Nobuo Uematsu and Seiken Densetsu composer Kenji Ito, without forgetting our own Kalle Ylitalo ofcourse.


The port is handled by the talented Engine Software and FDG Entertainment

If you're more familiar with Oceanhorn's mobile version, here is a citation of the remastered version's features:
Oceanhorn's PC version is a completely remastered version of the game, a huge graphical and technical overhaul, that makes the game more suitable for bigger screens and more powerful hardware.
The game has been redesigned for physical controls and it plays great on your gamepad!

All of the game's graphical assets have been tweaked for the powerful platform. We added four times more polygons, sharper textures, normal maps, detail objects and new lighting effects such as dynamic ambient occlusion, soft shadows and realtime reflections to make Oceanhorn look stunning when played in Full HD resolution

We have also read every review and feedback out there to improve the original game all around. We have remastered puzzles and taken care of spots that felt confusing or unfair for the players.


There are some new items in the shop that will hit the nail with people's demands. Second Chance Potion might be expensive, but you will be lucky to have it in a boss fight and Mana Refill Potion will be a priceless possession in Frozen Palace. What could be the function of the Ancient Arcadian Radar, though?

Oceanhorn console version will be released this summer on Playstation Store and Xbox Games Store. We will make sure to tell you more closer to the release date!

Tuesday, October 27, 2015

Oceanhorn is ready for Apple TV launch!

Precise controls for Remote and MFI Controller !

Apple launching a new device is always exciting time for us and this time we are especially thrilled, since Oceanhorn is about to debut in your living rooms thanks to the amazing hardware of Apple TV!

To ensure your adventure on big screen is a joyful one, we made several improvements to the game. The camera shows more action around the main character. The landscapes are more detailed and the fields, forests and the dungeons are littered with detail objects.

Apple TV Remote proved to be great controller for Oceanhorn as we have always relied on simple, yet efficient controls. You hold the remote like it is supposed to and click the track pad for sword swings and interaction. Oceanhorn also works very well with an MFI Controller!

Oceanhorn for Apple TV is a universal build, so if you have previously purchased Oceanhorn on iOS you can download it free of charge to play it on your TV.

Stay tuned for more Oceanhorn news in the future!

Monday, January 12, 2015

... and the Winner is!

1st: Joel won over jury's hearts with his smart book cover!

Oceanhorn Anniversary Screenshot & Fan Art Competition is now over! The jury has given the scores and we have our Top 10 entries!

The winner is Joel Julian with his fantastic imaginative children's book cover! Congratulations Joel!

In Joel's entry Oceanhorn is represented as a children's book called 'The Uncharted Seas'. The smart idea is executed perfectly. The work is unique, but still honors the source material: the character, the colors and the symbols are spot on! It is delighting to start decrypting the image. The adventure takes place in a bathtub that is based on our Hero's boat and the sail has been transformed into a towel. I can almost imagine him going to bed after the bath, dreaming of the adventures he is going to take when he grows up.

The quality of the competition was very high! The members of the jury went through all the participants, hand picked what they thought were the best of the entries and gave them score according to their personal preferences. Thanks to this complex process we now have very varied Top 10 entries. The competition was very tough at the top. The top 3 had only slim difference in score!

Here are rest of the Top 10 with comments!


2nd: Tom's unique approach to fan art!

Tom Stone came second with his awesome Oceanhorn themed puppet! I think this one took everyone of us by surprise and indeed it was favored by all the jury members.


3rd: Francesco is aiming for critical hit!

Francesco Botti almost took the prize with his high quality digital painting! The picture has it all. The details are loyal to the game visuals and it tells a clear story: the Hero is desperately trying to get the key from the raging ogre's neck to open the door on the background. Viewer can imagine that the arrow he is grabbing for is the one that will relieve ogre from its earthly problems.


4th: Thomas Rollus captured a warm get together
5th: MonsterRobotStudios enjoys their battles hot
6th: Rob Sharps epic battle

7th: WeDoPlay's humorous style inspired other artists!
8th: Francesco Gambino found a perfect spot for fishing
9th: Rogers' use of watercolor medium is superb!
10th: Jamie Jones' impossible screenshot. I know how hard this one is!




Friday, January 9, 2015

Finishline!

When we announced Oceanhorn Screenshot & Fanart Competition we could only dream of having such amazing entries that we have had so far.

Taking screenshots is not easy...

We have seen stunning screenshots, which required a lot of patience and talent to capture - we have seen wonderful works of art of varying talent, but all the same charming. But the competition is not finished yet, there is one more day left!

Who will win the brand new iPad Air 2!

The winner will be picked by Heikki Repo (Lead Artist / Creator), Jukka and Antti Viljamaa (Lead Programmers) and Thomas Kern (FDG Entertainment). Each member of the jury will give points for several of their favorite works and the winner will be the entry that gets most points!

We will reveal the winner next week and also cover other entries!

Check all the entries from here!

Thursday, December 11, 2014

Oceanhorn 2.5 is live - Win iPad Air 2!


It's time to start tweeting!

Oceanhorn 2.5 has just been released, with Ultra Graphics for iPhone 6/+ and iPad Air 2 - just in time for some celebration!

Celebrate the 1st anniversary of Oceanhorn with us and take part in an awesome competition! Brand new iPad Air 2 can be yours, just follow these steps and participate!


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1 ) Take a beautiful SCREENSHOT of our game or do some awesome FAN ART
2 ) Tweet your image with #oceanhorn before 10th of January 2015 to participate

The development team will look for all the #oceanhorn tweets and handpick the best entry. Winner gets a new iPad Air 2!

- You guessed it. It runs Oceanhorn on Ultra Graphics!



Couple of tips for your screenshot hunting! Your screenshots will better stand out, if you take them from places rarely seen in Oceanhorn screenshots. You can also pick up objects and place them around for better compositions. If you climb higher, camera shows more of the landscape. It doesn't have to be all artistic though, if you manage to take a screenshot of a rare event in the game it might work for your benefit! - To take a screenshot on your iOS device, press lock- and home-button simultaneously.

For artists out there, we judges here love colors, so colored artwork will immediately have better impact than quick doodles. All kinds of fan art is appreciated, but why don't you try to capture some of the most memorable moments from Oceanhorn! Screenshots might be easier to take, but fan art has unlimited possibilities to win this competition!

Only one will win the iPad Air 2, but we will feature the best of screenshots and fan art here in our blog with comments from the development team.

Unleash your creativity and impress us!


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Competition Rules, Terms & Conditions

Friday, November 14, 2014

Oceanhorn Anniversary Update and Competition!

Can you believe it, Oceanhorn was released a year ago! Oh how the time flies, when you're having a good time - and what a time it has been!

We have so far released five updates for Oceanhorn, each of them polishing the game, expanding features or even adding hefty amount of gameplay hours in a form of "Island of Whispers" adventure, but wait - there is more to come!


Tikarel in the morning


Oceanhorn 2.5 Update 11th of December


Apple has released a new set of amazing devices and we want to keep Oceanhorn up to date. We have worked hard this autumn to make sure Oceanhorn meets the expectations of those who have the new devices. New iPhone 6, 6+ and iPad Air 2 owners are able to enjoy Oceanhorn with 4x more polygons, new lightning effects (normal maps, ambient occlusion), tweaked character art and tweaked 60 fps performance!


Bow - The sacred weapon of Owrus


Oceanhorn 1st Anniversary Competition


To celebrate Oceanhorn's 1st anniversary, we are going to set up a competition! The competition starts 11th of December and will last until the end of the year. Details of the competition including rules and the prize will be revealed when the update is released!

We have enjoyed following your reviews, opinions and walkthroughs of Oceanhorn. Thank you for sharing your Oceanhorn experiences in forums and in reviews. We have been able to improve the game all around and provide better adventure for everyone! We are happy that our love towards the game shines through in your experiences.


Have you found this secret graveyard already?

There is so much more we would like to tell you, but it is not the right time just yet. Stay tuned for more Oceanhorn news in the future!

Wednesday, July 30, 2014

GOTY Edition releases on 7th of August



Game of the Year Edition will be out on 7th of August. It comes as a free update to your purchased Oceanhorn! Load up your game and visit Tikarel to access new content! Enjoy!

Thursday, July 24, 2014

Game of the Year Edition is coming out!

Hard work is behind us and Game of the Year Edition of our game is launching soon as a free update!

Enjoy up to 4 hours of additional gameplay as you explore the all-new Island of Whispers and master a hooking new feature - fishing! In addition Game of the Year Edition will have new music tracks from the original sound team, dynamic weather changes, Finnish localization and tons of other small changes - like improved animations, effects and art assets.



Thank you for taking this amazing journey with us during the development of Oceanhorn. This trailer is about "Your voice" and this update is about our gratitude towards you, Oceanhorn fans. Arcadia is ready for your return, once again.

Tuesday, May 27, 2014

I see something BIG coming!

Can you spot what is new in this update?


Carefully now, don't let it get away! We have been developing this update for a while now! It is something that could be considered as a DLC on console games, but as a token of gratitude for you, loyal Oceanhorn players, we will continue our No-IAP policy and release our DLC and content pack free of charge!

This update is 90% done and we will begin testing soon. We will tell you more about it later, but in the meanwhile this screenshot will help you reel in what this update is about! :)

Is it raining in here? It was clear just a minute ago.