Wednesday, November 14, 2018

The 5th Anniversary, Oceanhorn 2 and a new website

We know, we know – there hasn't been a blog update in a long time, but we're making up for it! Today marks the 5th anniversary of Oceanhorn first launch on iOS, the perfect occasion for a few things. First of all, we'd like to say 'thank you' to our incredible community – over the years and for each platform release we've seen an incredible amount of passion and support for the world we created. We wouldn't be here without you, and we'll always keep that in mind.

Solve the mysteries of the ancient Arcadians in Oceanhorn 2

It's also an excellent time to talk about Oceanhorn 2: Knights of the Lost Realm. The game is coming along great, and we're confident it will be worth the wait! We are targeting 2019 for the announced iOS release. Over the next few months we'll have updates on various aspects of the game, but for now, you can feast your eyes on the brand new Oceanhorn website we are launching today. It features never-before-seen screenshots and info about Oceanhorn 2, with more to come. If you'd like to cover the game in one of your channels, head to the Press page and download our Press Kit.

Oh, one last thing: we're also setting up an Oceanhorn newsletter, where we plan to send updates on the game before they become public and celebrate the fifth anniversary this whole year in one way or another. If you want to be the first to know what we are up to, make sure you sign up on homepage!

Until next time!

Oceanhorn 5th Anniversary label! Let's celebrate the whole year!

Tuesday, March 20, 2018

Come and play Oceanhorn 2 at GDC 18!

This year we travelled to a (not so) sunny San Francisco on Epic Games’ invitation to show Oceanhorn 2 at the Unreal Engine venue at GDC 18. What an amazing opportunity! We prepared a great demo to show at the expo, so if you’re an Oceanhorn fan, make sure to drop by and play the latest build of our game. You will also meet us, the developers, and have a chat!

Look at that! Our latest demo takes you to the Great Jungle of Pirta, where the Owru nation is divided by an old grudge. Will our heroes be able to unite the owrus and get them to join the fight against Mesmeroth’s Dark Army.

Yes, I said heroes! One of the defining features of Oceanhorn 2 is the party members, who will be on your side through the adventure. Trin, the granddaughter of Arcadia’s leader Archimedes and Gen, a mysterious robot wielding an old samurai weapon eki.

The game is still far from being finished, but it will be worth the wait!

Tuesday, January 16, 2018

Oceanhorn 2: Development update

All the roads lead to Capital

It has been too long since we gave you guys an update on the development of Oceanhorn 2: Knights of the Lost Realm. Well, all five of us have been focusing on the game, and when you're really concentrated on your work, the time flies!

Grand Core: The city sized machine in the heart of Capital.

It feels like it was only yesterday when we released our first gameplay video of Oceanhorn 2 and even let people play the game at Nordic Game, but the truth is it has been months! The reception of the gameplay video was awesome. We could not get enough of all the impressions from youtube and forums. The excitement of our audience really inspired us to work harder.  After we came back to our studio, we were determined to move to the next step with the production!

Capital's seedier backside

So, what have we been up to? We have been building an adventure! More gameplay, more story, more levels, more worlds. A city. Capital is one of the central locations of Oceanhorn 2's story and it offers tons of open-ended exploration for curious adventurers. In the heart of the city is the gigantic machine Grand Core.

Meeting with friends at Master Mayfair's penthouse study

We hope to bring you more updates in the future, along with some video teasers to give you a real good look at the game! Productions like this require a lot of time and effort, but the outcome will be a cool video game so it is all worth the trouble! When you are making your dream project, you don't count the hours.

Enjoy these iPhone screenshots folks!

Friday, December 22, 2017

Happy Holidays from Oceanhorn 2 team!

Happy Holidays and New Year from Oceanhorn 2 team! See you in 2018!

Thursday, June 22, 2017

Oceanhorn on Nintendo Switch - OUT NOW!

Today, Oceanhorn is being released on Nintendo Switch!

Nintendo Switch is an amazing video game console and when I first got my hands on it, I immediately fell in love with it. The ability to go from portable mode to TV works flawlessly, and it all comes down to the genius design of the console. Nintendo has nailed the screen size of the device, to diminish the disparity between the modes – making sure the same game works perfectly on both modes. We investigated a lot of this when we ported a portable game (iPhone, iPad) to the big screen for PC and consoles and it is not as simple as it sounds. People have different expectations when it comes to big screen titles.

Oceanhorn on Switch is probably the most definite version of the game. The game is based on the remastered PC version of Oceanhorn and you can play it in both portable and TV mode. The game runs beautifully 60 fps / 1080p in docked mode and equally impressively 60 fps / 720p in portable mode. The game includes an amazing soundtrack from the industry legends Nobuo Uematsu and Kenji Ito, and our own brilliant composer Kalle Ylitalo. Voice talents range from Ray Chase (Final Fantasy XV, Noctis) and Kevan Brighting (Stanley Parable, Narrator) to Fryda Wolf (Mass Effect Andromeda, Sara Ryder). We could not be more excited to give Nintendo fans a chance to enter the world of Oceanhorn.

Oceanhorn on Switch is probably the most definite version of the game.

From the personal perspective of a small indie developer, this moment feels historical. Like many others, I grew up with Nintendo consoles and games, and this Kyoto-based company will always have a special place in my heart. Nintendo has played a crucial part in the history of video games ever since the dawn of home consoles, and they keep setting the standard for video game entertainment from one decade to another.

From this love and admiration, comes my driving force to cherish the experiences I had in my childhood. I got into making video games, because of the ever-inspiring experiences such as Final Fantasy, Chrono Trigger, Secret of Mana, and Zelda.

Oceanhorn is a game for the Nintendo fans, because it was made by a bunch of them. We are well aware that it is a smaller title and a different title from many of the console experiences that inspired it – but I truly believe that we were able to capture some of the essence of the classics in this game, as well as establish Oceanhorn as a franchise of its own.

Have a great adventure, Switch owners!

Heikki Repo
The creator of Oceanhorn

Tuesday, May 16, 2017

Oceanhorn 2: First gameplay video and screenshots!

Since many of you can't make it to the Nordic Game conference in Malm̦, Sweden Рwe decided to capture a video of our demo! The video is unedited footage that is captured on an actual iPhone 7 Plus.

If you happen to be in Nordic Game, come visit us at Epic's booth and try out the demo yourself! I will keep it short and let the video and screenshots speak for themselves.

Oceanhorn 2's Hero lives near ancient structure called Beacon.

Try and catch me!
Home sweet home and trusty old training dummy
So this is why the treasure is still here!
Arne Village is the starting location of Hero's adventures
Hero can carry and throw all sorts of objects
Owru houses
Journey will take Hero around the world

Galactoss will not suffer fools. Watch out for your healthbar!

Monday, May 15, 2017

You spoke, we listened! Oceanhorn coming to PS Vita on May 17th

In September 2016 we released Oceanhorn on PS4 and Xbox One, our very first console game. Since its release we received so much love and overwhelmingly positive feedback from console gaming community. Thank you so much!

Oceanhorn  is our love letter to action adventures from past generations and combines the action and puzzle elements from Zelda games with the emotional journey of the Final Fantasy and Mana series.

Oceanhorn on PSVita in action

Wow these colours pop on the PS Vita screen!

Soon after launch we received many requests from players who’d love a portable PS Vita version of this game so we decided to do a Twitter Poll about it. What followed was an incredible Tsunami of likes and retweets – it blew us away! We are very happy to announce that Oceanhorn – Monster of Uncharted Seas will arrive on PS Vita on May 17th, 2017.

Taking full advantage of PS Vita

We’ve been working hard to deliver the same gameplay experience that you’ve loved on consoles, so we put many hours into optimizing our code. We’re very happy to confirm that the whole game runs beautifully on the PS Vita delivering smooth performance all the way through the entire game.

It’s just amazing to see the game coming to life on the colourful PS Vita display. Everything looks so expressive, adding an extra punch to the huge variety of islands like rainy forests or scorching desserts. Explore all of them on the go!

The game will take you from the deepest dungeons to the highest skies

Beautiful Game for a beautiful Handheld System

We didn’t stop with just porting it, we also added features to take advantage of the Vita in unique ways. You decide if you want to use them or play in a traditional way. First of all we enabled Touch Screen for casting spells and to navigate the menus. This is a very comfortable and direct way of choosing targets or menu options.  Furthermore we enabled PlayStation TV so you can play on the big screen.

Oh and in case you’re wondering: The game features its own set of trophies, so all trophy hunters rejoice, another Platinum Trophy to hunt for. Altogether we aimed to deliver a must have for every PS Vita library and it’s our way of saying thanks for your support. Cheers!

Korbinian Mossandl// Producer, FDG Entertainment